Material (texture) only product.

Warelephant
by Warelephant · 5 posts
1 year ago in 3D Meshing
Posted 1 year ago · Author
Hello everyone!
Is it possible to make a material only product such as the one for eyebrows that does not carry mesh, but only texture?
I made a few heads and “masks” for them: Eyebrows, Eye makeup, lips. On each head I can change the eyebrows with the same product which I derived from the IMVU "eyebrows product" such as PID 131. It would be great if there was a possibility to make another material only product like that, so that the textures can be changed on other masks without need for a new mesh. In this way, compatibility between all masks would be gained

I can alter the eyebrow product to change the textures on other masks, by changing Index number related to mesh ID, but the problem is that it could be only one eyebrow product worn on the avatar, so one will exclude other.

I would be grateful for any information regarding this. Thanx.

Image
Posted 1 year ago
@Warelephant


Can you attach a couple of example chkn's for us to play around with? We don't know off of the tops of our heads, but we would love to help you figure it out.

I think I know what you are talking about; I think it is only possible with eyebrow, hair, skin, and head textures. However, let's play around and see if we can get it to work with anything else. This sounds fun.
Posted 1 year ago
@Warelephant


oh

-- Mon May 02, 2022 7:33 pm --

maybe you are right
Posted 1 year ago
Im pretty sure every body part or clothing needs a mesh thats why you derive from someone who made it previously. But maybe there a a way there always is a way...
Posted 1 year ago · Author
@Don Von Alpha Dom

@JohnSlayer

@Loezpapi


Hey guys, thank you for respond.
I made a simplified test model, and here is CHKN:
https://drive.google.com/file/d/10mAk6gVjOSMa54BXyyw8lTUqaONvddTC/view?usp=sharing

It is a empty head product and there are 4 meshes. 3 of them corresponds to 3 material only products: Head, Eyes and Eyebrows. The 4th one is unused, i gave it random ID 11[10].

Image

In client, when material products are applied,(head skin, Eyes skin and Eyebrows skin) it looks like this:

Image

Can additional "material only products" be made, that would be stackable with others and that will fill mesh with ID 11[10]?

P.S.Sorry for my bad English, hope I was clear to you.
Regards.

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