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MrsLanaBearington
Joined: 01 Jun 2011 Posts: 295 Location: USA
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Posted: Fri Jul 24, 2015 3:07 pm Post subject: Which one do you use to make animations??? |
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I've recently been told that the rigged biped can't be used to make animations so I've loaded both into one scene on 3DS Max 2011. Which one of these do you use to make animations?
http://prntscr.com/7wner9 |
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nerseus
Joined: 27 Mar 2007 Posts: 2008 Location: USA - AZ
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SVTru
Joined: 29 Oct 2012 Posts: 460 Location: Russian Federation
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MrsLanaBearington
Joined: 01 Jun 2011 Posts: 295 Location: USA
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Posted: Sat Jul 25, 2015 7:47 am Post subject: |
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That's the biped that I've been trying to make the animation with. I basically have the animation but I've been trying to build a set of L-Shaped stairs but when I build it, the biped and the stairs are different sizes, meaning the biped is like a giant compared to the stairs. I try to scale the stairs but when I do that, they don't line up right. I know it's more than likely just my stupidity but I just can't figure it out. I have watched and re-watched video tutorials but I'm just not getting it. I admit it.....I'm stupid when it comes to this. I'm usually not one to give up and I really don't want to give up on this but it has given me a major headache literally. I wish I could somehow put some measurements into 3DS Max to resize the stairs automatically. Is this possible? |
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MrsLanaBearington
Joined: 01 Jun 2011 Posts: 295 Location: USA
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Posted: Sat Jul 25, 2015 9:13 am Post subject: |
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That's the biped that I've been trying to make the animation with. I basically have the animation but I've been trying to build a set of L-Shaped stairs but when I build it, the biped and the stairs are different sizes, meaning the biped is like a giant compared to the stairs. I try to scale the stairs but when I do that, they don't line up right. I know it's more than likely just my stupidity but I just can't figure it out. I have watched and re-watched video tutorials but I'm just not getting it. I admit it.....I'm stupid when it comes to this. I'm usually not one to give up and I really don't want to give up on this but it has given me a major headache literally. I wish I could somehow put some measurements into 3DS Max to resize the stairs automatically. Is this possible? |
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MrsLanaBearington
Joined: 01 Jun 2011 Posts: 295 Location: USA
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Posted: Sat Jul 25, 2015 2:22 pm Post subject: |
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I just noticed the double post. I have no idea how that happened. If a mod could remove one of the posts, I would very grateful.  |
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Keodi
Joined: 26 Jun 2011 Posts: 11319 Location: United Kingdom
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Posted: Sun Jul 26, 2015 12:41 am Post subject: |
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That's what the [X] in the top right corner is for, so you can remove your own posts if no one has replied after you. _________________ http://www.pixelpusher.info/index.php
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Jaleman31
Joined: 03 Jul 2006 Posts: 11655 Location: USA - WA
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Posted: Sun Jul 26, 2015 4:02 am Post subject: |
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for imvu. any product size..
open the imvu example avatar file and use it as a size reference..
( build any mesh around the avatar file.
I think right now 99% ol al meshes will not work if imvu will add animation to the avatar like walking..
mesh and avatar will not match..
the stairs on my rooms are way too big or to small for the avatar to walk and look normal on my meshes.
so if I would like to add animations to my rooms, I would have to make my meshes to fit the avatar size .. _________________
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EnglishTiger_disabled_334 
Joined: 16 Jan 2009 Posts: 4543 Location: United Kingdom
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Posted: Sun Jul 26, 2015 4:47 am Post subject: |
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Jaleman31 wrote: | for imvu. any product size..
open the imvu example avatar file and use it as a size reference..
( build any mesh around the avatar file.
I think right now 99% ol al meshes will not work if imvu will add animation to the avatar like walking..
mesh and avatar will not match..
the stairs on my rooms are way too big or to small for the avatar to walk and look normal on my meshes.
so if I would like to add animations to my rooms, I would have to make my meshes to fit the avatar size .. |
Jale - Since the IMVU Avatar and Room Files appear to use different scaling values inside Max. Would it be easier, when both meshes use the same scale, to build the initial animation only using a short section of the staircase and once that was completed import that animation into a Scene that contained only the full staircase so that it could be expanded? _________________
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MrsLanaBearington
Joined: 01 Jun 2011 Posts: 295 Location: USA
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Posted: Sun Jul 26, 2015 5:57 am Post subject: |
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All of this has changed the way I am looking at this. I wondered what the example files were all about. I'll download those and see what I can come up with. |
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MrsLanaBearington
Joined: 01 Jun 2011 Posts: 295 Location: USA
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Posted: Sun Jul 26, 2015 5:59 am Post subject: |
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ZaraKaine wrote: | That's what the [X] in the top right corner is for, so you can remove your own posts if no one has replied after you. |
I don't have an X in the top right corner. Unless you are talking about the X on my Internet Explorer. Not sure I understand. |
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Keodi
Joined: 26 Jun 2011 Posts: 11319 Location: United Kingdom
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Posted: Sun Jul 26, 2015 6:57 am Post subject: |
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MrsLanaBearington wrote: | ZaraKaine wrote: | That's what the [X] in the top right corner is for, so you can remove your own posts if no one has replied after you. |
I don't have an X in the top right corner. Unless you are talking about the X on my Internet Explorer. Not sure I understand. |
You won't have if someone has replied to you afterwards, however if yours is the last post then you will see this in the top right corner of your last post:
-Edit- I give up lol. Moderator, please remove my posts in this thread along with the ones that Lana wishes to have removed, thanks  _________________ http://www.pixelpusher.info/index.php

Last edited by Keodi on Sun Jul 26, 2015 7:32 am; edited 1 time in total |
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MrsLanaBearington
Joined: 01 Jun 2011 Posts: 295 Location: USA
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Posted: Sun Jul 26, 2015 6:59 am Post subject: |
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That's what I thought. I wanted one of my accidental double posts to be removed by a mod if possible. I'm not sure how that happened. Maybe I hit it twice or something. |
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nerseus
Joined: 27 Mar 2007 Posts: 2008 Location: USA - AZ
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Posted: Sun Jul 26, 2015 8:06 am Post subject: |
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Before a mod gets mad that you started another thread, you might want to head back to your "main" stair thread. I went ahead and copy/pasted the advice I sent in home page messages so you'd have it as reference. It has, pretty much, a step by step. Not exact steps, but this project you want is intermediate to advanced level.
As for *this* thread - which avatar file to use? For climbing stairs you almost certainly want biped. Any of the other avatars will require you to animate all of the bones to create a "climbing" animation. Very hard to do, one bone at a time.
Your main thread:
http://www.imvu.com/catalog/modules.php?op=modload&name=phpbb2&file=viewtopic.php&p=11386233#11386233
-ner |
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MrsLanaBearington
Joined: 01 Jun 2011 Posts: 295 Location: USA
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Posted: Sun Jul 26, 2015 8:18 am Post subject: |
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Thanks, ner. I wish I didn't have to come to the forum. It is just so confusing to me. I wish I had 1 on 1 help but nobody seems to have time to be a teacher. Oh, well. I'll eventually figure it out and I will be proud of myself for doing it. |
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