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bibirasta 
Joined: 16 Nov 2005 Posts: 458 Location: Spain
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Posted: Wed Jul 15, 2015 5:05 am Post subject: Animation files |
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Hello everybody
I'm having enough troubles to animate with imvu files:
With the RiggedAvatarMASTER.zip all goes well until I need to rotate the torso in "Z", all controllers in the torso rotate only in "X" and "Y", anyone knows how to rotate torso to this axis with this file?
Then the file "Biped Animation Rig" is complicated to animate and you can not handle the tangents, I suppose is because it is a biped, which is handy for motion capture but I will not use motion capture, and finally there is the "FemaleAction.ZIP" that is even worse than the biped to animated : /
Help please  _________________
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Keef
Joined: 22 May 2005 Posts: 7242 Location: USA - CA
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Posted: Wed Jul 15, 2015 2:57 pm Post subject: |
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Make sure to un-hide everything so you see all the spine's controllers. Then make sure Select and Manipulate is active (top toolbar) and you should be good to go. _________________ You can now find me at the PixelPusher Community Forums!
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bibirasta 
Joined: 16 Nov 2005 Posts: 458 Location: Spain
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Posted: Thu Jul 16, 2015 7:11 am Post subject: |
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Hello Keef thanks for answering , the fact is that, no controller spine rotates in that direction, but I managed to work as follows:
I deleted the IK solver of the spine.
Reset the rotation constraints of the controls of the spine.
Added orientation constraints to the bones (bone constrained to controls).
And now they turn to "Z" , shoulders moved a little when I deleted the IK sover, but nothing serious. _________________
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nerseus
Joined: 27 Mar 2007 Posts: 2008 Location: USA - AZ
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Posted: Thu Jul 16, 2015 10:59 am Post subject: |
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Removing the constraint sounds like the right way to go - or some variation on that. Glad you got it working, even if there's a little... extra rotation happening. If you can't get that little shoulder issue fixed and it starts causing troubles - and if you don't need those bones (or any child bones) in your pose/animation, you can simply uncheck them while exporting. Tedious to find and uncheck, but always good to have backup plans.
-ner |
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ilii
Joined: 25 Sep 2014 Posts: 32 Location: USA - TX
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Posted: Thu Aug 06, 2015 3:28 am Post subject: |
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Hi everyone,
I've opened the rigged avatar in 3 ds max to create a pose but when I select the pelvis it moves alone, what is wrong ? can someone help me ? Thank you  |
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ilii
Joined: 25 Sep 2014 Posts: 32 Location: USA - TX
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Posted: Thu Aug 06, 2015 4:38 am Post subject: |
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I found the solution : I wasn't selectng the pelvis node lol |
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SVTru
Joined: 29 Oct 2012 Posts: 460 Location: Russian Federation
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