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LovedWarrior
Joined: 17 Jun 2007 Posts: 4592 Location: Canada
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Posted: Thu Apr 30, 2009 11:50 pm Post subject: Placing avatar bones with mine. how??? |
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Hi,
I want to make a different avatar from the female avatar.
I need to place the bones with the bones I want to make.
How do I start that?
1. Can I make bones from cyclinders?
2. How do I replace each avatar bone with my new bones?
thanks. _________________
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T70
Joined: 18 Jun 2006 Posts: 4929 Location: USA
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twistednanny
Joined: 29 Sep 2007 Posts: 2723 Location: Thailand
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Posted: Fri May 01, 2009 3:31 am Post subject: |
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If I remember correctly, IMVU does not allow you do modify it's avatar skeleton structure. You could add on some more skeleton structure to it though as in how mountable pets were created, but.. I do not know whether this is still allowed. _________________
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caleb68
Joined: 15 Jul 2006 Posts: 3430 Location: USA - WA
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Posted: Sat May 09, 2009 6:20 pm Post subject: |
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twistednanny wrote: | If I remember correctly, IMVU does not allow you do modify it's avatar skeleton structure. You could add on some more skeleton structure to it though as in how mountable pets were created, but.. I do not know whether this is still allowed. |
untrue, its just tricky to do it. Take a look at the Drider I did for Invisigoth, it has a custom skeleton for the legs, body and bulb.
creating a new avatar from scratch however is tricky, there are two methods you can use to do it, the bones tool to make your own skeletal structure or use the biped tool to make a simple skeleton structure.
Note however some default animations may make your avatar deform when making a full custom skeleton, and finding work arounds for it are quite difficult.
oh another tidbit, mind the bone names, if they match up with IMVU's bone names its going to cause you serious headaches down the road (i.e. Head, Spine01, Spine02, etc.) _________________ My Products
I like the idea of Humanity, its the people I hate.
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LovedWarrior
Joined: 17 Jun 2007 Posts: 4592 Location: Canada
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Posted: Sat May 09, 2009 11:06 pm Post subject: |
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can I change the shapes of the bones of IMVU avatar during animation?
Like can I make an avatar into say 3 hands avatar, or short or long legs....
or can I turn the avatar say into a box shape. Any shape different than itself? _________________
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twistednanny
Joined: 29 Sep 2007 Posts: 2723 Location: Thailand
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Posted: Tue May 12, 2009 10:02 pm Post subject: |
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One of the ways to get away from tampering with the avatar bones is to achieve what you want with morph animation, but there's a drawback you'll always have to consider. If your mesh is a complex one with many polygons, and your animations are also complex, you will end up with a very heavy mesh (look at head products). When I made the MotoBot, I was gonna morph it but when I consider all the morph target it has to have to achieve those animations, I had to go back and use skeletal animation and made my new sets of skeleton. I added those to the existing avatar skeleton structure. _________________
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