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HELP with Pose issues

 
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JakeEnvyMeshes

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Joined: 04 Feb 2010
Posts: 9
Location: USA - GA

PostPosted: Sun Feb 21, 2016 7:15 pm    Post subject: HELP with Pose issues Reply with quote

Hey .. if anyone out there could help id sure appreciate it.

I've almost got pose making down, most of the time they come out OK.. but occasionally I have trouble with the pelvis, inner thighs and especially the butt.

Here are a couple pics of what i mean.



its a hot mess.

Thanks much in advance.
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Leonessa75

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Joined: 02 Oct 2009
Posts: 457
Location: USA

PostPosted: Mon Feb 22, 2016 2:53 am    Post subject: Reply with quote

Hello Envy! Smile
My goodness, that is definitely a squished hiney! I'm sure we can help, tho. Firstly, what program are you using?

Are you using the Biped Rigged avatar file for posing, or the Female Weighted Master avatar file?
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JakeEnvyMeshes

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Joined: 04 Feb 2010
Posts: 9
Location: USA - GA

PostPosted: Mon Feb 22, 2016 3:40 am    Post subject: Reply with quote

good morning

and sorry i should have remembered to include that information , Im using the Female Weighted Master avatar file
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Leonessa75

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Joined: 02 Oct 2009
Posts: 457
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PostPosted: Mon Feb 22, 2016 5:09 pm    Post subject: Reply with quote

Sorry that I'm just now getting back to your question - it was a super busy day for me.
I've recreated the problem in my Max, and it might be that you're rotating the legs too high and then perhaps adjusting the spine to rotate backwards too much. When I did both of these things, it looked just as your picture did with the squishy butt. Just a reminder that instead of rotating the spine backwards, you can select the Pelvis Node and rotate it so that the entire avatar is sitting back a little, and then adjust the legs from there - (not too heavy on the rotation, I mean)

Most of making poses is trial and error and a whole lot of cussing, sometimes Smile Keep at it, Envy! Get stubborn and you'll do fantastically, I just know it. Smile
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JakeEnvyMeshes

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Joined: 04 Feb 2010
Posts: 9
Location: USA - GA

PostPosted: Fri Feb 26, 2016 8:05 am    Post subject: Reply with quote

thank you.. it sort of sorted out.. I just have to go a little slower... and get that arrow just right

thanks for your help
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Kari 18+ Age Verified

Kari <a href='/age_verify/index/'><img src='/common/img/icons/age_verified_35x18.gif' width='35' height='18' alt='18+ Age Verified'/></a> 's page


Joined: 29 Dec 2011
Posts: 156
Location: Ethiopia

PostPosted: Mon Feb 29, 2016 7:49 am    Post subject: Reply with quote

I get asked this question a lot since I make avatars. What you do is before you move any of the bones in the skeleton you first tilt the whole avatar back. I'd say a 40-50 degree angle works best, depending on the pose. After that you continue creating the sitting pose as normal.
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