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NaughtySpirit
Joined: 13 Mar 2011 Posts: 12 Location: United Kingdom
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Posted: Thu Apr 11, 2013 7:33 am Post subject: Biped loop |
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hi Spirit here
i am using 2 Biped avatars to make an animation, and i can NOT for the life of me get the first and last frames to match up
i am selecting EVERYTHING ( i believe) deleting the end frame and Shift dragging the other end frame over to create a seamless loop ( as normal)
but this is not working correctly
i am new to using the biped avatars, i just used the standard pose master before, and this method of copying the frames over always worked
it seems to me i am not managing to Delete all the information from one side OR i am not copying information over, or both!
any suggestions? thankyou |
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twistednanny
Joined: 29 Sep 2007 Posts: 2723 Location: Thailand
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Posted: Thu Apr 11, 2013 10:14 pm Post subject: |
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Lock the frame before the end and you will get what you want. _________________
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Spirit
Joined: 30 Nov 2006 Posts: 5608 Location: Ireland
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Posted: Fri Apr 12, 2013 12:27 am Post subject: |
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hmm i cant say ive ever "locked" a keyframe before, could you show me how? please. of do you mean "set" keyframe? _________________
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twistednanny
Joined: 29 Sep 2007 Posts: 2723 Location: Thailand
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Spirit
Joined: 30 Nov 2006 Posts: 5608 Location: Ireland
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Posted: Fri Apr 12, 2013 7:34 am Post subject: |
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oh ive always done it that way from day 1, but its not having it, i shall have to make a mini video showing you whats going on, i have never had this issue with the regular pose master avatars ( ive made many successful animations) but using these biped rigged avatars is causing issue it seems _________________
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Spirit
Joined: 30 Nov 2006 Posts: 5608 Location: Ireland
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Posted: Mon Apr 29, 2013 11:49 am Post subject: |
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Bumping because I still can't get a clean loop. And there seems to be no good reason _________________
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2Tee2
Joined: 09 Apr 2010 Posts: 150 Location: Bulgaria
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Spirit
Joined: 30 Nov 2006 Posts: 5608 Location: Ireland
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Posted: Tue Apr 30, 2013 1:48 am Post subject: |
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CS? Customer Service?? well...yea i make my living here LOL i have to worry about customer service. if im any good at it that's another story
anyway heres that video showing what my issue is http://youtu.be/xYa5MFToTsY _________________
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Evilcurium
Joined: 24 Nov 2010 Posts: 312 Location: Italy
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Posted: Tue Apr 30, 2013 5:45 am Post subject: |
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Umm idea:
- Control -A
- Autokey on
- frame 0
- Hit set keys button (that key button)
- Auto key off
- remove last frame
- copy to 1 frame to end
--- You video shows that you have last and first keys to gray... they should be red green blue keys. Gray mean only transformation is saved.
If that dint help:
- hit schematic button and make sure you you all bones visible. |
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Spirit
Joined: 30 Nov 2006 Posts: 5608 Location: Ireland
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Posted: Tue Apr 30, 2013 6:39 am Post subject: |
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nope no good Evil, i did try it. Thankyou
but i DID get the Fix from "SomecallmeRob"
i sent him the file to look over bless him
im not really sure what was the cause of the problem
but i hid all the geometry and focused on the bones
noticed the spine on one and the pelvis on the other was what was moving
when u select the whole lot it dosent select the bones
so i just selected the bones that had the issue, and copied keyrames from the to the start and end of the timeline and that sorted it out _________________
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