I was just thinking about it and that line of code that Don Von Free Credits gave made me wonder: Is there a similar line of code that can be used to invoke the counteractions to whatever action someone was imposing? If there was, we could totally nullify all damage that's being done without having to be a VIP and no one would have any idea how it was being done. I'm guessing there'd have to be a statement that somehow checks for the action constantly in order to block it in time though, but still it'd be pretty neat.