IMVU Particle Effects and .Json file

USER_AVATAR
by RI5 · 5 posts
5 years ago
Posted 5 years ago · Author
Now lets Try out About imvu Particle Things In Create mode and Debug2 mode

in this link @ DM, and @ Axiom_ Mention The coding and also the some tut lings to learn imvu Particle things About in [imvu create Debug2 mode] for beginner.

:arrowr: https://www.imvumafias.org/community/viewtopic.php?f=171&t=10772&start=15 :arrowl:

if we put the coding in manually on Debug2 mode then any one copied your codes like if any one derive products from you.

so if we make codes by. Json files then then others cant see that what you work on it :D so can save your hard works from thieves XD.

And can add more then one Particle by .JSON file,

ok now let see how its works :-

Here the link to make .JSON file for imvu Particle Syestem,

:arrowr: http://www.jsoneditoronline.org/ :arrowl:

Note: [ Work is same that what we do in creating Debug2 Mode, we just do by .JSON file ]


Example Code :

Code
{
  "Rules": [
    {
      "Position": {
        "Position": "0,0,.02",
        "Type": "Point"
      },
      "Rate": "1500",
      "Type": "Source",
      "Velocity": {
        "OuterRadius": ".1",
        "InnerRadius": "0",
        "Position": "0,0,0",
        "Type": "Sphere"
      }
    },
    {
      "MaxSpeed": ".05",
      "Type": "SpeedLimit",
      "MinSpeed": "0.01"
    },
    {
      "Alpha": "0",
      "Color": "100,75,1",
      "Scale": ".01",
      "Type": "TargetColor"
    },
    {
      "AgeLimit": "3",
      "Type": "KillOld"
    }
  ],
  "Version": "410.53",
  "TextureFilename": "pp.png",
  "BlendMode": "Additive",
  "Gravity": "0,0,0"
}


copy this code and paste on :arrowr: http://jsoneditoronline.org/

Then Save The File

:arrowr: http://prnt.sc/dlmkko :arrowl:

Now we have Json File :D

[RENAME THE JSON FILE_lIKE, default.particles.json or any name, Ri5.particles.json]


Now derive any ring or own Ring mesh

Open create mode ~

then Follow these steps

Step 1 : :arrowr: http://prnt.sc/dlmn2q :arrowl:


Step 2 : :arrowr: http://prnt.sc/dlmso3 :arrowl:


Here i attach the Particle image which i use for this

:arrowr: http://i1248.photobucket.com/albums/hh484/lRI5I/pp_zpsjhozwfee.png :arrowl:


AddKey in creating mode Debug02

AddKey - Must be in under the "ParticleSystems"

AddData - Must be in under the "AddKey"


> ParticleSystems

>> ParticleSystem0 ___________[AddKey]

>>> AssetName - Ri5 (Json Filename)_______ [AddData]

>>> InitiallyEnabled - true _ __________ [AddData]
:arrowu: :arrowu: :arrowu: :arrowu: :arrowu: :arrowu: :arrowu: :arrowu: :arrowu: :arrowu: :arrowu: :arrowu: :arrowu: :arrowu: :arrowu: :arrowu: :arrowu: :arrowu: :arrowu: :arrowu: :arrowu:

One Kind Request, Please Try ParticleSystem Effects by Create mode, once you Prefer then, Make Try with "Json" Files

Thank You all

:coin: :arrowr: And Special Thanks to @ DM Bro, & @ Axiom :) :arrowl: :coin:
Posted 3 years ago
Thank you very much. Very good
Posted 3 years ago
This loooks dope bro cant wait to use it

-- Fri Jun 07, 2019 1:46 pm --

Does this code work for notepad++?
Example Code :

Code
{
  "Rules": [
    {
      "Position": {
        "Position": "0,0,.02",
        "Type": "Point"
      },
      "Rate": "1500",
      "Type": "Source",
      "Velocity": {
        "OuterRadius": ".1",
        "InnerRadius": "0",
        "Position": "0,0,0",
        "Type": "Sphere"
      }
    },
    {
      "MaxSpeed": ".05",
      "Type": "SpeedLimit",
      "MinSpeed": "0.01"
    },
    {
      "Alpha": "0",
      "Color": "100,75,1",
      "Scale": ".01",
      "Type": "TargetColor"
    },
    {
      "AgeLimit": "3",
      "Type": "KillOld"
    }
  ],
  "Version": "410.53",
  "TextureFilename": "pp.png",
  "BlendMode": "Additive",
  "Gravity": "0,0,0"
}

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