IMVU exporter

Pr0_Legacy
by Pr0_Legacy · 6 posts
9 years ago in Basic Creator Help
Posted 9 years ago · Author
I made a mesh in 3ds max 2013, how do i export it so i can load it on imvu?
Posted 9 years ago
First install the exporter: viewtopic.php?f=90&t=8711

Then read this: http://www.imvu.com/creators/education_ ... id=2225586

Then read this: http://www.imvu.com/creators/education_ ... id=2224866


More tutorials can be found here: viewtopic.php?f=90&t=8709
Posted 9 years ago · Author
the exporter need the corresponding skeleton to assign the mesh vertices to the bones. I checked out the first link where do i get a skeleton
Posted 9 years ago
Pr0_Legacy wrote:
the exporter need the corresponding skeleton to assign the mesh vertices to the bones. I checked out the first link where do i get a skeleton


From one of the example files: viewtopic.php?f=27&t=9839
Posted 9 years ago · Author
Clicked the link downloaded the zip files, now i get skeleton assignment failed(..\skeletonCandidate.cpp 146 )
Posted 9 years ago
When making a mesh, it must be weighted to a node so the mesh knows how to move and behave. Im not sure what kind of mesh you made, but the simpliest is one that is only attached to one node. For example an accessory item, you can make a dummy mode for accesories. Then when you export, export as xsf. The mesh is then exported as xmf.

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