Watermark Mesh?

Xhynrae
by Xhynrae · 17 posts
10 years ago in 3D Meshing
Posted 7 years ago
@GPswan


Yes you can still use SketchUP with IMVU. Meshout works for SU 2013 and there's a new exporter for 2013+ called iPort.
Posted 7 years ago
Thanks Don... I will sure have a look. I might start meshing again soon.
Posted 6 years ago
NekaLion wrote:
Well if its on the inside, it shouldn't matter much, I commend devs that do this, I have several meshes made with my name inside them as protection. Sadly for you, if the dev did it correctly, you can't get rid of it, you can only hide it with opacity. However some are good at this and you can't even do that.


What good is a watermark if it can be removed? :kat_emoji18:

In case anyone is still curious about how this works/how they'd go about doing it:

You create your "watermark" mesh in the form you want it to appear unassisted by texture/opacity. Think: silhouette only

Attach your watermark mesh to your product mesh. Your watermark should not be a separate XMF.

Assign a unique material to your watermark mesh. Purposefully "mis-name" (read: don't follow IMVU material naming convention like you normally would) said material. What that does is effectively create an non-addressable material once inside IMVU (ID -1), which is exactly what you want.

Keep in mind: watermarks do not represent any sort of legal ownership. It has absolutely zero sway with a DMCA agent nor would it be necessary if you somehow found yourself in court. This is more of a way to dissuade ripping and reuploading / a way for you and or your customers to easily tell what belongs to you at a glance.
Posted 6 years ago
You can add "scripts" to your product but I don't think you can add them to the mesh file themselves.
Posted 6 years ago
I haven't heard of watermarking meshes before...It's not a bad idea though.

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